This is a simple procedural level generator in Unity, based on two "agents" moving around the space while digging rooms and corridors. It also automatically creates a navigation mesh afterwards (and there is some minimap support). Press 'Space' to generate a new level.

The latest version of the unitypackage that contains the source code can be downloaded here: https://github.com/DKaravolos/AgentBasedLevelGenerator

More information

Published 7 days ago
StatusPrototype
CategoryTool
PlatformsHTML5
Rating
(1)
AuthorDanielKaravolos
Tagslevel-generator, Procedural Generation, PROCJAM

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